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  • Home Page

    h2. Character creation: # Roll and assign [[Attributes]] and come up with a concept # Calculate base values for core skills, unarmed, gunnery, and add Zero G (STR + POW) as a Professional Skill if you wish # Select a [[Culture]] # Select a [[Career]] …

  • Main Page

    An unexplored frontier world as dangerous as she is beautiful h2. Places and people h2. Equipment [[Clothing and armour | Clothing and armour]] [[Weapons | Weapons]] h2. Other [[Home Page | Character Creation]]

  • Career

    h2. Adventurer _Adventurers thrive in the fringes of the Consortium where a strong arm and fast ship can fetch a good price._ Add +10 to each of the following skills: * Athletics * Brawn * Endurance * Evade/Dodge * Perception * Unarmed * …

  • Culture

    h2. Citizen _The Consortium's citizens are the vital cogs that keep the system spanning machine running like clockwork; merchants, scientists, beurocrats, techncians ... All walks of life hailing from a hundred races_ Add +10 to each of the …

  • Combat Style

    h2. Basic Combat Styles * Civilian Weapons Training (melee weapons, pistols) * Close Quarters (pistols, assault weapons) * Marksman (pistols, long rifles) h2. Specialist Combat Styles * Assassin (melee or silenced weapons) Trait: can access the …

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