Career

Adventurer

Adventurers thrive in the fringes of the Consortium where a strong arm and fast ship can fetch a good price.

Add +10 to each of the following skills:

  • Athletics
  • Brawn
  • Endurance
  • Evade/Dodge
  • Perception
  • Unarmed
  • One Basic or Specialist Combat Style

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Acrobatics
  • Craft
  • Demolitions
  • Engineering
  • Lockpicking
  • Navigation
  • Pilot (starship)
  • Seamanship
  • Sensors
  • Sleight
  • Survival
  • Track

Add the following equipment to your personal effects:

Dilettante

Dilettantes have the skills to get by without having to resort to getting their hands dirty for minimum wage.

Add +10 to each of the following skills:

  • Athletics
  • Brawn
  • Customs
  • Evade/Dodge
  • Influence
  • Insight
  • Perception

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Acting
  • Art
  • Courtesy
  • Culture (any other than your own)
  • Disguise
  • Gambling
  • Lockpicking
  • Oratory
  • Politics
  • Research
  • Seduction
  • Sleight

Add the following equipment to your personal effects:

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Fixer

Fixers get things done, either through their network of contacts or their own particular skillsets.

Add +10 to each of the following skills:

  • Customs
  • Evade/Dodge
  • First Aid
  • Gunnery
  • Influence
  • Insight
  • Willpower

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Art
  • Beaurocracy
  • Commerce
  • Commerce
  • Comms
  • Computers
  • Electronics
  • Forgery
  • Knowledge (any)
  • Language (linguistics)
  • Science (any)
  • Streetwise

Add the following equipment to your personal effects:

Free Agent

Free Agents are often experts at getting into of trouble, but able to talk or fight their way out of most of it.

Add +10 to each of the following skills:

  • Customs
  • Endurance
  • Evade/Dodge
  • Insight
  • Influence
  • Unarmed
  • One Basic or Specialist Combat Style

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Courtesy
  • Acrobatics
  • Acting
  • Beaurocracy
  • Culture (any other than you own)
  • Gambling
  • Language (linguistics)
  • Musicianship
  • Oratory
  • Politics
  • Seduction
  • Streetwise

Add the following equipment to your personal effects:

Skill Monkey

Seemingly able to turn their hand to anything creative, technical, or practical, a good Skill Monkey can always find work.

Add +10 to each of the following skills:

  • Athletics
  • Brawn
  • Evade/Dodge
  • First Aid
  • Gunnery
  • Perception
  • Willpower

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Astrogation
  • Craft
  • Electronics
  • Engineering
  • Mechanics
  • Navigation
  • Pilot (starship)
  • Seamanship
  • Sensors
  • Survival
  • Teach
  • Track

Add the following equipment to your personal effects:

Specialist

Highly in demand for dirty jobs, Specialists provide a range of expertise and can always clean up after themselves

Add +10 to each of the following skills:

  • Endurance
  • Evade/Dodge
  • First Aid
  • Gunnery
  • Unarmed
  • Willpower
  • Any Basic or Specialist Combat Style

Choose any 3 from the following Professional Skills, adding them to your sheet at base value if they are not already, and increase each by +10:

  • Astrogation
  • Comms
  • Computers
  • Demolitions
  • Disguise
  • Forgery
  • Knowledge (any)
  • Mechanics
  • Musicianship
  • Research
  • Science (any)
  • Teach

Add the following equipment to your personal effects:

Career

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